• Simutronics Corp.

Season 33 Arrives!



Welcome back, Generals! This video marks the beginning of the 33-rd season in Siege:World War II! To all players, who reached Prestige Tier Guardian III and above, congratulations! You have been awarded for your efforts during the last season! The leaderboards have been reset and you can now once again dive into battle!


All OPS have been reset and this season we have switched some of them around, to make for more diverse and interesting game choices. Donate OPS points to upgrade them and bring your A-game to the battlefront!


This Season we are making changes to the Overtime. Games that end in a draw during the normal 4 minutes will still go into Overtime ,but from this season there will be double the Supply rate during the additional 1 minute.


Furthermore we are introducing a new order called Military Might. This new order will be awarded for being in the top three contributors of conflict points from all countries in Conflict of Nations.


This season we are bringing a new game mode - 2vs2. Players will team up in teams of 2 and battle together in an even more dynamic and intense battleground. Join 2vs2 battles and quickly adapt play styles with teammates, form new strategies and expect more additions to this new game mode.



Balance Changes


Artillery Barrage

Artillery Barrage has been shying away from the spotlight. To make the card even more useful in battle, we’re increasing its’ Building Damage, Damage and also its’ Vehicle Damage stat as well.

Building Damage increased from 1000 to 1200

Damage increased from 700 to 1000

Vehicle Damage increased from 1000 to 1200








Flame Tank

The performance of the Flame Tank on the battlefield hasn’t been that impressive through the last few seasons, to fix this we’re increasing three stats of the card - Building Burn Damage, Burn Damage and Vehicle Burn Damage.

Building Burn Damage increased from 800 to 1200

Burn Damage increased from 240 to 300

Vehicle Burn Damage increased from 120 to 200






Flamethrower


Similarly to the Flame Tank, the Flamethrower hasn’t been a popular choice with players. To change things up a bit for the new season, we’re increasing the Building Damage, Area Damage and Vehicle Damage stats of the card.

Building Damage increased from 450 to 500

Area Damage increased from 250 to 300

Vehicle Damage increased from 25 to 40






Radio Operator

Тhe Radio Operator has definitely been one of the most used cards in season 32, in order to make the card more balanced on the battlefield, we’re slightly decreasing its’ Health and Jeep Health stats.

Health decreased from 3500 to 3200

Jeep Health decreased from 1500 to 1200









Radio Tower

The Radio Tower felt a bit too strong through this past season, to balance its’ use on the battlefield, we’re decreasing its’ Duration slightly.

Duration decreased from 25 to 20













Blast Mines

Blast Mines is another card, which hasn’t been popular amongst players. To change this we’re increasing the Damage and Area Vehicle Damage of the card.


Damage increased from 900 to 1100

Area Vehicle Damage increased from 1800 to 2000










The Veteran version of all cards that have seen changes will be adjusted accordingly.


Ready for battle, Generals?


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